//datamember<type>::GetMember()
//continent::GetRandomMember
//protosystem::BalancedCreateMonster
//map databases (speed N -> log N)
//panel is drawn maybe too often?
//Removing air.
//Limits in bitmap.cpp
//AI equipment selection calls UpdatePictures() too often.
//igraph::RemoveUser()
//Cache ability to block light
//AlterLuminance
