Future plans:

Version 0.301 alpha
Release time: within some weeks

Goals:

-bugfixes
-balancing issues
-ergonomic modifications
-DOS port (could be left to 0.31a if too difficult)
-some in-code documentation

Version 0.31 alpha
Release time: before the end of the std::year

Goals:

-many new items and monsters
-block AI system
-renewed god system
-fixing the Great Surface Destruction Bug by remaking FeDX
-a second city that will act as a haven for chaotics
-completely comprehensive in-code documentation

Version 0.32 alpha
Release time: winter 2002

Goals:

-identify system
-genetic algorithms
-magic system
-random towns and dungeons (perhaps even *very* simple quests?)