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 >>> NOTICE!!! <<<

 This file contains SPOILERS, which might ruin your IVAN experience
 totally. The file is provided AS IS and is probably completely unreadable.

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September 3 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Added enner beast image by blob to GC5 entering screen

August 24 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Small bugfixes
  * The cursor is now shown properly if you are a 32x32 monster (not
    possible in the real game though)
  * Lines cut in rooms.cpp

August 22 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Coffin added to OLTerra.pcx by Kahvi
  * Pregnant wife of Petrus torso added to Humanoid.pcx by Kahvi
  * Fixed a bug in the weaponskill code

August 22 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Fixed a bug in the dagger of venom code
  * Fixed a fatal bug in the fly code
  * Whip of thievery is now less powerful when thrown
  * Some of the best monsters are now immune to thievery
  * Lines cut in materia.cpp

August 21 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Corrected a crash which occurred while wearing a Decos ad shirt
  * Ommel cerumen can no longer be wished

August 21 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Children no longer spoil
  * Items can now be hasted and slowed to speed or slow their spoiling
  * Corrected a bug in the scroll of change material code

August 17 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Implemented alcoholic guards

August 17 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * A small bug correction in the lookmode

August 17 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * You can now gift stuff to Petrus's wives
  * Some small balancing

August 16 2006 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Added first-born sons and daughters
	
August 16 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Added lots of new zombies, skeletons and ghosts

August 15 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * The RAND_N function is now correct
  * Monsters are now generated in the catacombs

August 15 2006 Heikki Sairanen <heikki.sairanen@gmail.com>

  * added zombie of khaz-zadm

August 15 2006 Heikki Sairanen <heikki.sairanen@gmail.com>

  * coffin (looks are bad) added to catacomb
	
August 15 2006 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Added can materials (now works)
  * Added stairs to catacomb

August 15 2006 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Added can materials
	
July 16 2006 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Added a smiley to the "Unfortunately you died." screen

July 25 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Fixed an animation bug which occured over memorized stairs outside LOS
  * Fixed a bug in the displacement code

July 24 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Sadism and masochism work quite well
  * Fixed a fatal bug in the head shot code

July 24 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Humanoid.pcx modified, ready for Kahvi's addition of broken armor pics
  * Sadism yet incomplete -> bugs

July 24 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Fixed a bug in the death msg code

July 23 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Added new abstraction for locked items
  * Attnam's cellar is now smaller
  * Attnam's cellar has lamps

July 23 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Added Kahvi's map of Attnam's cellar partially

July 23 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * punisher added	

July 23 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * coffin added	

July 23 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Added some underground levels to Attnam

July 22 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Fixed a bug in the equipment removal code

July 22 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Bug in taming corrected

July 22 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Charming is now more dependent on attributes etc.
  * Animated bats, spiders & magpie added to char.pcx by Kahvi
  * Mola Mola added to char.pcx by Kahvi
  * Bats and spiders are now animated

July 22 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Biting a large hedgehog now works correctly
  * Big T and P work in container UI
  * IVAN might work better on machines with a different graphics bitorder

May 27 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Code works. But it is certain that the functionality of certain changed
    functions from Timo's update on May 10 may not work.

May 11 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Some code related to mind worms added. Sadly the code hardly functions.	

May 11 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Gorovits family life-size copy of Lenin's mummy added
	
May 10 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * An additional abstract base template for trap items
  * AI may be more intelligent when choosing whether to let another
    character or player to displace itself
  * Some typedefing and S&Ring from const <type> to c<type>, eg. const int
    -> cint & const item* -> citem* etc.
  * Added some code for an experience id system which would be a most
    powerful tool when battling abuses, but it's still very incomplete
  * The Groke added to item.pcx by Kahvi
  * A frying pan, a rolling pin and a sausage added to item.pcx by Kahvi

May 10 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Added sirens	

May 10 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Engravings become gibberish if polymorphed	

May 10 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * checked acid shield's code and corrected some smallish mistakes.

May 10 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * player now get a mysterious and large saga of the pantheon when he/she/it
    finds about all the gods.	
	
May 7 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * added some features that will give player bonus when he finds all gods 
    (not fully implemented yet)

April 23 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * shopkeepers cannot be fooled by primed holy handgrenades.

April 23 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * integrated code from Atomic:
  * acid shield
  * weeping blade
  * amulet of warding (may not actually function? OR?)	
	
April 6 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Corrected "if and ;" bug spotted by TheFallenOne222
	
April 2 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * BugFix: Mirror and clone crashed

April 2 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * fixes to look mode and holy handgrenade in the world map	

April 2 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * (some of these may refer to last commits)
  * Holy handgranade
  * gas grenades
  * total weight of inventory to inventory

April 2 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Mustard gas works somehow

April 2 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Added some antidote to priests' inventories
  * Stairs and portals flash in look mode
  * Reduced magical whistle's recharging time from 75 to 60 min, because
    the latter is easier to remember
  * Fixed a certain bug caused by the addition of willpower
  * Fixed a memory leak in the scar code
  * Golems' AGI, DEX and STRs are no longer affected by scars
  * BugFix: Reading a scroll of repair with a corpse in the inventory crashed

April 2 2005 Timo & Heikki

  * Scars

March 24 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * You now hear coins clinking inside imperialists
  * Made some additional preparations for willpower and hiccups

March 4 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Mind worms had somehow disappeared from char.pcx; they've been added
    again
  * The order of priests' limb attachment and leprosy curing services
    has been reversed
  * Bananas can now jam
  * The Holy Hand Grenade, chastity belt, pear of anguish, weight
    (for use with spanish donkey) added to item.pcx by Kahvi
  * Judas chair, rotating drum, witch's spider, rack, wheel, logs for
    hammering prior to wheel use, spanish donkey, spanish boot, iron maiden
    (open and close) added to olterra.pcx by Kahvi
  * Big T added as a 'being Tortured' symbol to symbol.pcx by Kahvi

March 4 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * forgot a small test in the script. Now deleted.
  * AUTHORS file now updated
  * small bug fixes included

March 2 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Ighalli's god changed integrated. AUTHORS file may need tweaking in the future.

March 2 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * Now compiles :)

February 28 2005 Heikki Sairanen <heikki.sairanen@gmail.com>

  * kamikaze dwarfs sing hymns
  * limbs cut off by leprosy go to the inventory not to the ground
  * Carnivorous plants can now (probably) eat.
  * some wands are teleported to kamikaze dwarfs in the cathedral (if they
    are kamikaze weapons)

February 11 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Rather a large doc update
  * One typo fix

January 14 2005 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Small bug corrected in the stamina regeneration
  * One typo fix

December 15 2004 Heikki Sairanen <first.last@tut.fi>

  * "magpie critically peck you" corrected

December 14 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * History-related doc updates, especially in the Doc/Obsolete directory
