impuzzle (0.8.1-1maemo0) unstable; urgency=low

  * Scaling game view to screen

 -- Timo Härkönen <timop.harkonen@gmail.com> Thu, 12 May 2011 23:04:00 +0300

impuzzle (0.7.2-1maemo0) unstable; urgency=low

  * Added quit without saving option

 -- Timo Härkönen <timop.harkonen@gmail.com> Mon, 29 Nov 2010 20:04:00 +0200

impuzzle (0.7.1-1maemo0) unstable; urgency=low

  * Get available images from tracker

 -- Timo Härkönen <timop.harkonen@gmail.com>  Tue, 28 Sep 2010 19:20:00 +0200

impuzzle (0.7.0-1maemo0) unstable; urgency=low

  * Show save game query when quitting if game is incomplete
  * Changed new game dialog logic.
  * Added game statistics

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sun, 26 Sep 2010 15:10:00 +0200

impuzzle (0.6.2-1maemo0) unstable; urgency=low

  * Fixes: Application crash if Mydocs/.images empty
  * Changing default image

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sat, 29 May 2010 21:16:00 +0200

impuzzle (0.6.1-1maemo0) unstable; urgency=low

  * Fixes: Preventing user interaction with image pieces during game setup that would lead to segfault.
  * Taking garage bug tracker into use instead of email address

 -- Timo Härkönen <timop.harkonen@gmail.com>  Wed, 26 May 2010 21:46:00 +0200

impuzzle (0.6-1maemo1) unstable; urgency=low

  * Just building against the new SDK in autobuilder

 -- Timo Härkönen <timop.harkonen@gmail.com>  Tue, 25 May 2010 17:18:00 +0200

impuzzle (0.6-1maemo0) unstable; urgency=low

  * Fixes: Move counter not resetted when starting new game
  * Fixes: Improved shuffle algorithm to make puzzle always solvable, for real this time :)
  * Use random image by default

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sun, 09 May 2010 15:18:00 +0200

impuzzle (0.5-3maemo0) unstable; urgency=low

  * Added application icon

 -- Timo Härkönen <timop.harkonen@gmail.com>  Thu, 29 Apr 2010 19:19:00 +0200

impuzzle (0.5-2maemo0) unstable; urgency=low

  * Fixes: About dialog text not set read only

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sat, 24 Apr 2010 21:03:00 +0200

impuzzle (0.5-1maemo0) unstable; urgency=low

  * Implemented: New initial view
  * Implemented: About dialog

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sat, 24 Apr 2010 20:44:00 +0200

impuzzle (0.4-2maemo0) unstable; urgency=low

  * Fixes: Saving not enabled after game is restored
  * Fixes: Improved shuffle to make game solvable

 -- Timo Härkönen <timop.harkonen@gmail.com>  Fri, 23 Apr 2010 21:46:00 +0200

impuzzle (0.4-1maemo0) unstable; urgency=low

  * Implemented: Game state save and restore
  * Implemented: Maemo5 style notifications

 -- Timo Härkönen <timop.harkonen@gmail.com>  Wed, 24 Mar 2010 17:51:13 +0200

impuzzle (0.3-2maemo1) unstable; urgency=low

  * Added bug tracking link to control
  * Dependency changes required by pr1.2 autobuilder

 -- Timo Härkönen <timop.harkonen@gmail.com>  Wed, 24 Mar 2010 17:51:13 +0200

impuzzle (0.3-2maemo0) unstable; urgency=low

  * Fixes: Adjusted pieces couts, pieces are now in square formation
  * Fixes: Changed colors in the intro screen

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sat, 30 Jan 2010 20:08:42 +0200

impuzzle (0.3-1maemo0) unstable; urgency=low

  * Implemented: Show location numbers on the pieces
  * Fixes: Random image not random after first game

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sat, 23 Jan 2010 22:59:42 +0200

impuzzle (0.2-1maemo0) unstable; urgency=low

  * Implemented: User specified image used in puzzle
  * Implemented: Random image used in puzzle
  * Implemented: Difficulty settings
  * Fixes: All pieces movable after shuffle

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sun, 3 Jan 2010 10:32:42 +0200

impuzzle (0.1-1maemo1) unstable; urgency=low

  * Fixes: Typo in package dependencies

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sat, 2 Jan 2010 13:30:00 +0200

impuzzle (0.1-1maemo0) unstable; urgency=low

  * Implemented: Basic gameplay
  * Initial debian packaging

 -- Timo Härkönen <timop.harkonen@gmail.com>  Sat, 2 Jan 2010 10:12:49 +0200

