     ../dic/automaton.cpp \
     ../dic/automaton.h \
     ../dic/compdic.cpp \
     ../dic/compdic.h \
     ../dic/compdicmain.cpp \
     ../dic/dic.cpp \
     ../dic/dic_exception.cpp \
     ../dic/dic_exception.h \
     ../dic/dic.h \
     ../dic/dic_internals.h \
     ../dic/dic_search.cpp \
     ../dic/encoding.cpp \
     ../dic/encoding.h \
     ../dic/grammar.cpp \
     ../dic/grammar.h \
     ../dic/header.cpp \
     ../dic/header.h \
     ../dic/listdic.cpp \
     ../dic/regexp.cpp \
     ../dic/regexp.h \
     ../dic/regexpmain.cpp \
     ../dic/tile.cpp \
     ../dic/tile.h \
     ../game/ai_percent.cpp \
     ../game/ai_percent.h \
     ../game/ai_player.h \
     ../game/bag.cpp \
     ../game/bag.h \
     ../game/board.cpp \
     ../game/board_cross.cpp \
     ../game/board.h \
     ../game/board_search.cpp \
     ../game/board_search.h \
     ../game/command.cpp \
     ../game/command.h \
     ../game/coord.cpp \
     ../game/coord.h \
     ../game/cross.cpp \
     ../game/cross.h \
     ../game/debug.h \
     ../game/duplicate.cpp \
     ../game/duplicate.h \
     ../game/freegame.cpp \
     ../game/freegame.h \
     ../game/game.cpp \
     ../game/game_exception.cpp \
     ../game/game_exception.h \
     ../game/game_factory.cpp \
     ../game/game_factory.h \
     ../game/game.h \
     ../game/game_io.cpp \
     ../game/game_move_cmd.cpp \
     ../game/game_move_cmd.h \
     ../game/history.cpp \
     ../game/history.h \
     ../game/mark_played_cmd.cpp \
     ../game/mark_played_cmd.h \
     ../game/matrix.h \
     ../game/move.cpp \
     ../game/move.h \
     ../game/navigation.cpp \
     ../game/navigation.h \
     ../game/player.cpp \
     ../game/player.h \
     ../game/player_move_cmd.cpp \
     ../game/player_move_cmd.h \
     ../game/player_points_cmd.cpp \
     ../game/player_points_cmd.h \
     ../game/player_rack_cmd.cpp \
     ../game/player_rack_cmd.h \
     ../game/pldrack.cpp \
     ../game/pldrack.h \
     ../game/public_game.cpp \
     ../game/public_game.h \
     ../game/rack.cpp \
     ../game/rack.h \
     ../game/results.cpp \
     ../game/results.h \
     ../game/round.cpp \
     ../game/round.h \
     ../game/settings.cpp \
     ../game/settings.h \
     ../game/training.cpp \
     ../game/training.h \
     ../game/turn_cmd.cpp \
     ../game/turn_cmd.h \
     ../game/turn.cpp \
     ../game/turn.h \
     ../game/xml_reader.cpp \
     ../game/xml_reader.h \
     ../game/xml_writer.cpp \
     ../game/xml_writer.h \
     ../qt/aux_window.cpp \
     ../qt/aux_window.h \
     ../qt/bag_widget.cpp \
     ../qt/bag_widget.h \
     ../qt/board_widget.cpp \
     ../qt/board_widget.h \
     ../qt/custom_popup.cpp \
     ../qt/custom_popup.h \
     ../qt/coord_model.cpp \
     ../qt/coord_model.h \
     ../qt/dic_tools_widget.cpp \
     ../qt/dic_tools_widget.h \
     ../qt/dic_wizard.cpp \
     ../qt/dic_wizard.h \
     ../qt/history_widget.cpp \
     ../qt/history_widget.h \
     ../qt/main.cpp \
     ../qt/main_window.cpp \
     ../qt/main_window.h \
     ../qt/new_game.cpp \
     ../qt/new_game.h \
     ../qt/player_widget.cpp \
     ../qt/player_widget.h \
     ../qt/play_word_mediator.cpp \
     ../qt/play_word_mediator.h \
     ../qt/prefs_dialog.cpp \
     ../qt/prefs_dialog.h \
     ../qt/qtcommon.cpp \
     ../qt/qtcommon.h \
     ../qt/score_widget.cpp \
     ../qt/score_widget.h \
     ../qt/training_widget.cpp \
     ../qt/training_widget.h \
     ../utils/game_io.cpp \
     ../utils/game_io.h \
     ../utils/ncurses.cpp \
     ../utils/ncurses.h \
     ../qt/ui/dic_tools_widget.ui.h \
     ../qt/ui/dic_wizard_conclusion_page.ui.h \
     ../qt/ui/dic_wizard_info_page.ui.h \
     ../qt/ui/dic_wizard_letters_def_page.ui.h \
     ../qt/ui/main_window.ui.h \
     ../qt/ui/new_game.ui.h \
     ../qt/ui/player_widget.ui.h \
     ../qt/ui/prefs_dialog.ui.h \
     ../qt/ui/training_widget.ui.h
