#NAME: Lorescale Coatl repulsed
#DESC: A bug report claimed that the PSP crashed
#DESC: after casting Repulse on one's own
#DESC: Lorescale Coatl. The Coatl was sent to its
#DESC: owner's hand, but its pump ability still
#DESC: triggered.
#DESC: The script just prepares the cards and waits
#DESC: for you to cast Repulse on the Coatl. On
#DESC: Windows I managed to reproduce the odd
#DESC: behavior (the Coatl's ability triggering
#DESC: after it has been repulsed), but not the
#DESC: crash. Nevertheless it looks fishy, so I'm
#DESC: committing the script for other people to
#DESC: test on PSPs.
#DESC: See: http://code.google.com/p/wagic/issues/detail?id=189
[INIT]
firstmain
[PLAYER1]
inplay:Lorescale Coatl
hand:Repulse
library:Island
manapool:{U}{U}{U}
[PLAYER2]
[DO]
human
[ASSERT]
firstmain
[PLAYER1]
hand:Lorescale Coatl,Island
graveyard:Repulse
[PLAYER2]
[END]
