Welcome to Save Scummer!

===========================
  ABOUT
===========================

This is a Seven Day Roguelike.  It was written in a 168 hour time
frame.  Hopefully it doesn't feel like that was the case, however.

Save Scummer is written by Jeff Lait and uses either SDL or curses
for graphical output.

The goal of Save Scummer is to address the long standing concern that
"save scumming" - the act of saving & restoring save files until one
succeeds at a game - is detrimental to playing roguelikes.  In this
game, saving and restoring save files is the only action you can
perform!  As such, it might be the first roguelike to feature infinite
undo.

You can contact Jeff Lait at: jmlait [snail] zincland [dot] com.

===========================
  HOW TO RUN
===========================

If you are a windows users, run it from windows/savescummer.exe.
You can also try windows_curses/savescummer.exe.  Note that you may
need to adjust the property of your window to have 30 lines, however.

If you are a linux user, try:
cd linux
./savescummer

If you are a linux user that would rather the console version than 
the SDL version, try:
cd linux_curses
./savescummer

If you are a mac user, unfortunately you will have to build by hand as
I haven't performed a build on the mac.  I am optimistic that the
provided macport will work, however.

If you are a source diver, go into the src directory.
Look for BUILD.TXT files to try and guide you, there is one under
each of the winport, linuxport, and macport directories.

===========================
  HOW TO PLAY
===========================

Being uninterested in playing the game itself, you need not bother
with issuing such mundane commands as walking, quaffing, or
wielding.  Instead, you can concentrate on the higher level where
the true tactics lie: when to save and restore the game.

During normal play, the right arrow will advance one turn.  The
left arrow will rewind time one turn.  Note that if you were to
then advance again, you will not necessarily end up in the same
state!

 Command Keys:
   a - About Save Scummer
   i - Inventory
   Q - Quit and Save
   s - Save a Backup File
   r - Restore a Backup File
   t - Top Ten Scores
   x - Look Around
   z - Welcome Message
   ? - This Help
   + - Decrease Turn Delay 
   - - Increase Turn Delay
   A - Toggle Play Through Death
     - (space) Pause/Resume Auto Play
   left - Rewind Time
   right - Advance Time

When asked to select a tile (such as in the 'x' commands) you can
hit '>' or '<' to teleport to the down and up staircases.  You can hit '/'
followed by a letter to teleport to the next instance of that letter on the
map.  You can press the capital vim movement keys (YUHJKLBN) to move 5
spaces at a time.

Quit And Save stores only the current state of the dungeon, not
any of the save points or any of the previous moves.  Restoring a save
point is considered an action, so performing undo will undo the
restoration.

===========================
  CUSTOMIZING FONT
===========================

If you don't like the default font, you can change it!

Go to the gfx directory and note the file alphabet.bmp.  Go to
src/gfx/alphabet.txt and display that text.  Take a screen capture,
crop the relevant area, and save as a .bmp.  Overwrite your executable
directory's version of alphabet.bmp, and the new font should be
running!

===========================
  ARTISITC MESSAGE
===========================

The goal of Save Scummer isn't to show how un-fun save scumming is.
It is to make a game where save scumming is fun!  It is thus important
you take the game in light-hearted manner.  Take the time to relish
laughing at the face of death!  Pick the most unlikely way through a
combat, laughing as one's opponent miss every blow.  Stair scum the
new level until it is just how you want it.

No, that isn't a bug.  You merely got bored before the @ did.  Hit
space and give it some time.

No, that isn't a bug either.  The white ! are a clever inside joke.
They aren't the result of hurriedly shipping a 7DRL without carefully
validating the item generation code.  Honest.

No, that also isn't a bug.  Pixie Wizards have such frail
constitutions that they are killed even by attacks missing them.

If you want to take over the @ and play for yourself, you can use the
secret 'X' command to toggle eXplore mode.  In explore mode, you can
move with the number pad, cursor keys, or vi-keys.  You can cast from 
your spellbook with 'f'.

===========================
  FINAL IMPORTANT NOTE
===========================

Have fun!
