# vim: enc=utf8 spell spelllang=en
#

FIXME: sorry for my simplified English, please send patches

				DESCRIPTION

It is a sandbox game, based on physics. The game target is to make contact
red object with green object. You can use various objects, solid, wire
(rope), and bendable objects. Gravitation will help you.

				DETAILS

The red circle misses his green friend. And the only one who can help them to
be together again is you. ^_^ With one flick of your mouse you can draw him a
rope ('S' button), a  metal stick ('A'), or a wire, made from some soft metal
('B'), or take them away from him, one by one ('D'). You can even stop the
time ('T') and give him a break while you'll rethink your actions or draw
something  so complicated, that you won't be able to finish it with only one
line.  And when you'll think that you have to take a break yourself, you can
leave this guy for a moment ('Q') and return to the boring "real" world.

				CONTROLS

First button of pointer use for paint object. Second button in edit mode use
for picking objects, in game mode for change object type.  On keyboard,

General,

	Q	- Quit
	D/ESC	- Delete last added object
	T	- Time stop/start
	P	- Edit/Game mode
	R	- Reload level
	N	- Next level
	M	- Previous level
	K	- Save level					(*)
	E	- Erase all					(*)
	H	- Do not link object				(**)

Object types,

	A	- Regular object (solid)
	С	- Motionless object				(*)
	S	- Wire object (rope)
	B	- Bendable object
	X	- Phantom object (color select on 1/2/3)	(*)
	F	- Flying object					(*)

Object flags,

	4/5	- Player (red) and Target (green)		(*)
	L	- Loop (only for ropes)				(*)
	G	- Background object				(*)

*	- In edit mode only
**	- It do not mean that object do not interact with others.

				CONFIGURE

This release support only one screen resolution 1024x768. Do not change it.
You can use fullscreen mode.

caph.conf file content,

<width> <height> <fullscreen>

				BUILDING

Building from sources is very easy. Go to source directory,

$ ./build

Binary copied to 'bin' after this.

				ADDRESSES

email: amaora@users.sourceforge.net

